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Too Human (Xbox 360)

From: Microsoft
Category: Video Games

List Price: £44.99
Buy New: £19.95
You Save: £25.04 (56%)



New (9) Used (10) from £9.50

Rating: 3.5 out of 5 stars 38 reviews
Sales Rank: 905

Platform: Xbox 360
Genre: sci-fi-action-games
Rating: To Be Announced
Media: Video Game
Number Of Items: 1
Age: 11 - 18 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

MPN: JZ6-00049
UPC: 882224450034
EAN: 0882224450034
ASIN: B000F6Y5IC

Release Date: August 29, 2008
Availability: Usually dispatched within 1-2 business days

Features:
  • Step into the world of Too Human, the next-generation third-person epic action-game from famed developer Silicon Knights
  • As the Cybernetic God Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind
  • An ancient machine presence has forced the God?s hand
  • In the first of a three part trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life
  • In Too Human, players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fuelled by breathtaking visuals now possible thanks to a powerful combination of the Xbox 360 and the Unreal Engine 3

Similar Items:

  • Fable II (Xbox 360)
  • Gears of War 2 (Xbox 360)
  • Star Wars: The Force Unleashed (Xbox 360)
  • Fallout 3 (Xbox 360)
  • Infinite Undiscovery (Xbox 360)

Editorial Reviews:

Product Description
Step into the world of Too Human, the next-generation third-person epic action-game from famed developer Silicon Knights. As the Cybernetic God Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the God?s hand. In the first of a three part trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life.In Too Human, players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fuelled by breathtaking visuals now possible thanks to a powerful combination of the Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage with vast numbers of enemies.Take it to the next level by playing the entire single player campaign in multiplayer co-op mode via Xbox Live or system link. !


Customer Reviews:   Read 33 more reviews...

2 out of 5 stars The Biggest Disspointment of 2008 for 360   December 14, 2008
 1 out of 2 found this review helpful

Normally i just review games i like ... but i feel i just gotta warn people thinking of buying this little stinker ....

This game so hyped for before it's released and was in development for such a long time ..... so much anticipation , but when I finally got it and played through it ... it ended up being such a wet fish.

At best I rate this game is Average or slightly above average. But I just want to give it two stars today, because I feel I should be quite honest, it just can't compare to the tons of other great titles 360 has to offer.
It's not a completely bad game .... but i just have so many bad things to say about this game ...... and not as many good things .... so let's start below.

First of all the Camera is horrible .... that's one thing that really puts you off about the game , from your first moment , something you have almost no controll over , which almost seems essential in any 3d action game nowadays. You probably will get over the camera after the first few days.

Also the length of the game makes you really feel like you wasted your money ..... 4 levels ?!?! That's a laugh ..... what were the development team's targets ? ... Finish one level a year ??? Haha ..... nice silicon knights ..... spend another decade on it then we can have another 10 levels then it can be a full game ... i don't care how endlessly long you span out one level to be .....
It's funny though , because once I started getting into their semi-boring story ... it was the end of the game .... haha ... all that build up and no payback for all the time you invested.... you have to wait for the next in the trilogy ... not that this title even deserves to be a trilogy even.
put all 3 titles in this trilogy together and then probably you can call it a full game .....
Mass Effect is a good example of how a trilogy should be handled ... you got a good ending and payback for all the interest you showed in what was happening as you played .... and not be told to wait till the next game for paybacks in your emotional investments in the story and it's characters.
But then again you probably won't care much for these generic and boring characters really.

Anyway the overall look of the game seems dated to me , which makes sense if it has been in development for as long people are saying it has been : character animations generally seem wooden and Enviroments/level do seem rather flat , uninspired and restrictive.
But fighting dozens of enemies with no slowdown is rather impressive , but there are loads of one man army games that do this anyway like Dead Rising, Devil May Cry 4 and Ninja Gaiden 2 ( just barely .... hehe ) and they are all much better choices than this game.

RPG elements don't really help this game much either ...... the menus are daunting at first and take a lot getting used to before work out what it all means.
Endless loot drops seem really unnecessary too ... every 2 minutes you're probably going to find something that makes something you just equipped redundant ....

Variety isn't as great as they boast either the 6 different classes , just don't offer enough distinct difference between them to warrant me another play through it again ..... the difference only seems to be in their statistics and not in their moves, abilities and animations .... the only differences the classes encourage is how aggressively or carefully you playing.

Oh and when you do die .... and you will be dying a lot , make no doubt about it ...you will be treated to an unskippable repetitive 30 second death sequence , that will be etched into the back of your mind for all eternity .... hahaha ....

Anyway yeah , overall .... lots of bad design flaws/annoyances and throughout this game and not enough game too.

But sometimes you do forget most of that when you in the heat of war , taking on dozens of enemies. I'll give too human that at least .... it does that quite well ... although the other games I've pointed out above are still miles above this game.
Gameplay is quite solid , although alot of the time you'll probably be looking at menus more than fighting.

Too human can still be fun , but there are just so many better examples of games on 360 you could be playing and spending money on, than this over anticipated wet fish that has failed many peoples' expectations including mine. So yeah, definitely no sequel for me really. I just have to say all the negatives out weigh the positives greatly and the only thing that could have changed my mind, is if the game was at least doubled in size,because 4 levels is a joke.

One of the few games on 360, I was actually sorry I bought .... especially after the hype of it being among the A-list titles , it so didn't achieve it's promotional ego, even after all those years of development.







4 out of 5 stars Playability wins out   November 13, 2008
 4 out of 4 found this review helpful

To put it blandly, Too Human is great if you like that sort of thing. I do, and I did, but I had to adjust my expectations of the game as I went along. I love a good RPG and was seduced by the promise of an action RPG. But it's not really...rather it's an action game with a few, almost cursory, RPG elements bolted on.

Building your character by assigning skill points and scavenging better weapons and armour is fun at first, but it actually became something I just hustled through to get to the next bit of action. "Is that pair of boots better than what I've got...yes...then whack 'em on and let's go!". In the end this didn't matter because the action is brilliant.

The fighting system is really well thought out and put together. It's visually exciting and simple enough that random stick moving and button pressing results in a "Wow! Did I do that?!" type of frenzy. The real satisfaction comes when you've learnt a bit more control and actually create the the machine-splattering havoc you meant to.

The graphics and visuals are all good. It's a structured game rather than go anywhere one and it can feel a bit samey, but the nice touches give you something different now and again - for example, I thought the plaforms that flung you across huge gaps were a fun and different inclusion.

The storyline is a simple but different quirk on norse mythology, but again I ended up trying to race through the between action scenes to get to the next fight. Options to jump directly to the feasting hall/armoury/arsenal would be a really useful addition. Not a criticism but in many ways all I would've needed by way of instruction is 'norse god - loki bad - kill machines - level up - better weapons and armour - kill more machines - go!'

What it comes down to in the end is playability, and this game has it by the bucketload. I may have been drawn in by the supposed RPG element, but I ended up loving the action game. If you're the sort of person who thinks that Sensible World of Soccer on the Amiga was one of the best games ever then you'll know what I'm talking about when I say playability is king. Too Human should really be a pick up and go game. I admit that the RPG stuff does add another element - not least that without it Too Human would be unbearably short - and it pulls in all us RPG freaks who want out character to be the bestest ever, but perhaps that's best left to WoW.

The action part of the game is the dominant partner and that is Too Human's saving grace because it's excellently playable.



5 out of 5 stars Diablo meets WoW   October 22, 2008
 1 out of 2 found this review helpful

I think this game got far to much stick and as word is going round on xlive more and more people are getting it .
If you like diablo or warcraft then the chances are you will like this also .



5 out of 5 stars Forget the press Blinding game!   October 19, 2008
 3 out of 3 found this review helpful

So it all started when I just wanted a game to tide me over until the launch of fable 2, oh yes how good is that gonna be. So I went into Gamestation and nearly didn't buy it as the staff all assured me the game was a load of toss, but just lookin on the back it looked good. So I thought well I can always take it back and trade it in. So I get home expecting to put something else on in about five minutes. Ten hours later oh dear I really should go to bed I have work tomorrow. Think you all know that feeling.

To be honest yes the game itself is not easy, you will die plenty of times, just when you think you've cracked it the enemies seem to get that little bit harder without warning, which does make it all the more fulfilling when you do get it right. The upgrades available for your character are immense there's all the different types of weapons and amour blue prints and obviously the alignment you chose will determine some of the stuff available to you. The game itslf does play pretty good there is the odd moment when the camera angle could have been better but these are few and far between. The combat system I found to be very easy to get on with and as your combo metre grows so does the speed and power of you character. It's a game once you have completed it you will play again maybe continuing with the same character or maybe you'll chose a different class. One word of warning though I can see why people got frustrated with this game if you don't understand how all the combat stratagies work, do as I did and actually buy the game guide and it explains absolutely everything and this made playing the game a lot more enjoyable. The cut scenes and the story to this is actually very good really sucks you into the game. Playing through again with a cybernetic champion (level 26) and already have a human beserker at level 50. If you don't get to grips with this game give it some time and get a game guide because the booklet they give you with the game is far to brief about things, Happy monster mashing!



5 out of 5 stars You either like it or you hate it, like marmite.   October 8, 2008
 1 out of 1 found this review helpful

Too Human (Xbox 360)Well I've got to say that you either love it or you hate it. That is what explains the very, very mixed reviews. Unlike some games that the overwhelming majority like the second they play it Too Human for some people may seem like a terrible game (not me) and complain how oh they spend years and years etc making this and it's rubbish. But then again some love it and it can be hard to say why specifically it's just the fact this game plays so well. I'd recommend playing the demo before you play this game.

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